dimanche 18 octobre 2009

Quick update, I am writing this on my new ipod touch, getting used to the keyboard. No update on Friday since I wasn't very well. Not a lot of work done on TLOTT over the past few days because of that, though have been thinking about it a lot especially what I can do with the Ana character, the main female character. Since by the Big Middle, which I'll havt to blog about soon, she has met up with Jonathan, the second part of the story is really set for her. So what I'm struggling with is working out the first part of the story where she has to get from her father's home to her uncle in the big city. Hmmm, plottinh, plotting.

Otherwise, I have used the Jim Butcher method to work out some problems with my Soulreaper story for Chapters 7 & 8. Some of what he talks about with Scenes and Sequels has really helped me realise that you can have some plot points happen even when it is a sequel.

Any way, when I have more time I'll blog some more about Climax and Big Middles!

jeudi 15 octobre 2009

Story Question

So today I thought I'd talk about the first step of building a plot according to Mr Butcher, the Story Question.

Let me quote liberally here from Mr Butcher himself:

The story skeleton (also called a story question) consists of a simple format:

*WHEN SOMETHING HAPPENS*, *YOUR PROTAGONIST* *PURSUES A GOAL*. But will he succeed when *ANTAGONIST PROVIDES OPPOSITION*?


I find this really helpful in getting the basic jist of the story down - it works as well for the snowflake method in creating a basic sentence describing the story, though with the Butcher method you end up with a longer sentence (I aim for less than 50 words).

It is especially useful in getting a handle on your protagonist's goal, but also the various obstacles you're going to throw in his way.

So for my story, The Legacy of the Thorn, what is the story question?

When his colleague tries to kill a visiting dignitary, secret service operative Jonathan Marlowe sets out to find out why. But will he succeed when he finds himself pitted against his own former colleagues, a global conspiracy to hide an ancient secret, and the ultimate evil herself...

Obviously, this will make a hell of a lot more sense to me than anyone else, but it sets out the basic situation at the beginning, as well as the different things he is going to have to face.

Lots of work done on the plot today, have started filling in Jonathan's plot in more detail and have started sketching in Ana's as well - I'm going to follow Mr Butcher's advice and create a character page for each of my characters, as well as a plot summary for the key ones (Jonathan and Ana, but also the bad guy and a few of the more important secondary characters).

Tomorrow I'll talk about creating the first and last scenes, and what Mr Butcher calls the Big Middle!

Currently Reading:
The Angel's Game by Carlos Ruis Zafon (still!!!)
The Lost Symbol by Dan Brown (still!!)

Listening to:
Tenth Wonder Podcasts for the most part - you guys rock!

Watched:
Heroes s04e04 and 05
Leverage s02e01 (so cool)
Fringe s02e03 (great as well, though I'm still waiting for Leonard Nimoy)

Looking forward to:
Have decided to watch Dollhouse season 1 all the way through and see what all the fuss is about
Supernatural's next episode

mardi 13 octobre 2009

Building Character

So amongst other things today, I was working on the characters of the book (now tentatively called The Legacy of the Thorn), most especially the protagonist and antagonist. Both now have names, storylines and motivations, some of which have been quite surprising.

I had originally intended for the antagonist to be someone with a family link to the female hero - I have now decided to make him into an aelfin with very clear motivations for doing what he is doing. Thanks to the character work, I've also been able to come up with the basic beginning and ending of the story.

I have tried quite a few plotting and character building tools over the years, including the Snowflake Method which I still use at times. One I have come across in the past few months is not so much a method as a few pointers from an urban fantasy author named Jim Butcher, writer of the Dresden Files.

Over on his blog, he delves into quite a lot of pointers about building characters (assigning them tags and traits), building your story through the Story Question (such and such needs to do something, but will he succeed when faced with these problems or antagonists), and using Scenes and Sequels to keep the tension up or allow your reader to breath. A lot of what he says makes a hell of a lot of sense, and is a good place to start for any newbie writer.

Hopefully, I'll be able to get some more of the story and some character work done tomorrow.

lundi 12 octobre 2009

Choosing A Plot

Wow, well according to Servustats, I am actually getting some people visiting this blog, which is cool. Makes me feel less as though I'm talking to myself, though I'm sure I probably am anyway... :)

Anyway, today's nano advancement has led to the following - I have decided that for the story to make sense in the world (and going with the hopeful foolish optimism that this book will get published and I might actually end up being able to make it into a series) I need to start off with a thriller story that ties in more with the overall back story, ie. a fantasy world brought forward to a 1920s era. So looks like Jonathan Marlowe will be investigating a manuscript that purports to hold the truth to what actually happened when the heroes defeated the Dark Lord (who may become a Dark Lady...)

In other news, I've been struggling with the rewrites of Chapters 7 and 8 of my Soulreaper novel, neither of which seem to want to come together. I've been hitting my head against them for the past few weeks now!

Currently Reading:
The Angel's Game by Carlos Ruis Zafon (still!)
The Lost Symbol by Dan Brown (ebook)

Listening to:
Not much since my ipod has packed up!

Watched:
Heroes s04e03
Supernatural s05e04 and 05
AMongst others

Looking forward to:
Buying an ipod touch this weekend (if I lose another kilo in Lidwine and I's diet) and seeing whether I can use the touchtype keyboard on it to write on my way to work

dimanche 11 octobre 2009

Update

Been a while since I posted here. In between times, I've managed to decide that I will either be writing the Heart of the Storm for nano, or I'll do a complete rewrite (without looking at any of the previous material) of Soulreaper. That way I'll be able to end up with a full first draft to work off.

At the moment, I'm leaning more towards THOTS (The Heart of the Storm) since I had a number of brainwaves as to how to create this fantasy modern world. At the moment, I'm especially working on the races and this is what I've come up with:

* The Aelfin - Elf-type creatures, they are the only ones to have 'magic'. They are a very spiritual race, who once had a theocracy. However, during the last war, their land was totally poisoned and they are now nomadic, kind of like the Jews after the Diaspora.

* The Dwelven - Dwarf-type creatures, they are as short as normal dwarves, but relatively low-tech compared to some of the others. Though they do have their own lands, many are captured and enslaved, used as slave labour by the other races.

* The Huld or Huldrae - Trolls/Ogres. They are shapeshifters and changelins, whose initial form is the hulking giants of legend. They are the most powerful race in the Old World, highly intelligent, with lots of tech.

* The Genossans - Goblins/Gnomes. A small race, kin to the dwelven, but thinner and more twisted. They are the most intelligent, and have developed most of the tech that the others use.

* The Urchs - Orcs. Ugly bastards, they are a very honorable warrior race. Kind of like the Turkish Empire in the early 20th century. Very cultured, but decadent.

The Virii - Basically plant-people. These are the least developed, but I think the most interesting. There are so many different types of plants, I think these could be pretty cool.

So there we go, the six races, to which we must add the humans. All seven races are living in a 1920s type world, so tech level will be steam-based river boats and trains, the first combustible engines making their appearance, blimps, high skyscrapers appearing, etc. And behind all of this in the deep past is a classic fantasy situation, with a Dark Lord, etc... who was defeated about 2000 years before.

So that is the basic world in which the Heart of the Storm will be set.

Now for the plot!!! :)